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Wrong RPC function received

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I've recently experienced a problem with a newly added RPC call. When the server calls the "SetCoolDownCounters" RPC function I receive the following error on the client: RPC call failed because the function 'onAttackStrikeRPCCustom' does not exist in any script attached to'PlayerClawStrafe(Clone)' The received function 'onAttackStrikeRPCCustom' is used once in anther script which is not present in the scne and should have no connections with the sent function. Currently I'm under the assumption that my Unity RPC Lookup is out of order, which could make sense as I've just about passed 256 (1 byte) RPC functions in my entire game. If anybody know of some failure on my part, I would be happy to know, meanwhile I guess I'll be working on further compressing my RPC count - though it's not ideal.

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